Decentralized Resilient Smart Lock System with Offline Capabilities - ChainLock Artikel
In: PETRA '23: Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023.
Blockchain Based Social Commitment System for Regional Environments Artikel
In: 2023 IEEE International Workshop on Metrology for Living Environment (MetroLivEnv), 2023.
AI-powered real-time analysis of human activity in videos via smartphone. Artikel
In: Cognitive Computing and Internet of Things. AHFE (2023), 2023.
Consequences of psychological ownership on the development of open education resources (OER) Artikel
In: INTED2023 Proceedings, 2023.
Lightweight Social Organization and Coordination System for Non-Profit Associations Artikel
In: International Conference on Electrical, Computer, Communications and Mechatronics Engineering (ICECCME), 2022.
Multimedia Test set System - MuTeSys Artikel
In: International Conference on Electrical, Computer, Communications and Mechatronics Engineering (ICECCME), 2022.
Adaptation of a Research-based Teaching-Learning Format with Approaches of Online Learning in the STEM Field Artikel
In: International Conference on Electrical, Computer, Communications and Mechatronics Engineering (ICECCME), 2022.
Data set for long term driving recording using immersive motion simulation in virtual racing - IMSRace Artikel
In: International Conference on Electrical, Computer and Energy Technologies (ICECET), 2022.
Development of a usability-optimised design concept in the context of an e-learning application for students in the field of data science Artikel
In: Proceedings of the 8th International Conference on Human Interaction & Emerging Technologies (IHIET 2022): Artificial Intelligence & Future Applications, 2022.
You can’t drive my car - a method to fingerprint individual driving styles in a sim-racing setting. Artikel
In: International Conference on Electrical, Computer and Energy Technologies (ICECET), 2022.
CluPlaR: A Framework for Clustering Spatio-Temporal Geographic Positions Artikel
In: International Conference on Electrical, Computer and Energy Technologies (ICECET), 2022.
Positive User Experience: Novices Can Assess Psychological Needs Artikel
In: CIVEMSA- 2022 IEEE 9th International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2022.
Blockchain Based Social Commitment - Secure & Reliable Web Services Artikel
In: IEEE International Workshop on Metrology for Living Environment (MetroLivEn), 2022.
Identifying Optimization Potential in the Field of Learning and Game Design by Using the Example of a Pre-Alpha Prototype of “Arctic Economy” Artikel
In: CHI PLAY '21: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction, 2022.
Comparison of Serious Games with Established Strategy Games in the Context of Knowledge Transfer Artikel
In: Fletcher, B., Ma, M., Göbel, S., Baalsrud Hauge, J., Marsh, T. (eds) Serious Games. JCSG 2021. Lecture Notes in Computer Science(), vol 12945. Springer, 2022.
Modular Image Synthesizer for Annotated Test Sets on Incremental Parameter Fields Artikel
In: Arai, K. (eds) Intelligent Computing. Lecture Notes in Networks and Systems, vol 283. Springer, 2022.
Autonomous Language Learning with Augmented Reality – An Individual Case Study Artikel
In: International Conference on Human Interaction and Emerging Technologies, IHIET 2021, 2022.
How a few Custom Keycaps make Standard Keyboards more Ergonomic and reduce Eye Movement by 40% Artikel
In: 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), 2022.
A Framework for an IT-based risk management for the third-party funding process in universities (TRINITY) Artikel
In: 16th International Conference on Ubiquitous Information Management and Communication (IMCOM), 2022.
Participation in the Intelligibility Testing of Easy-to-Read Texts: Development of an Interface for People with Learning Difficulties. Artikel
In: Proceedings of the 23. International Conference on Human-Computer Interaction Conference (HCI 2021). 528–534. 2021, 2021.